☆☆☆Mazinger Rescue for C64 (2026)☆☆☆
First development of the year for Commodore 64 This would be my fourth game developed using the AGPX Basic to Assembler transpiler, so little by little, with each game, I’m…
First development of the year for Commodore 64 This would be my fourth game developed using the AGPX Basic to Assembler transpiler, so little by little, with each game, I’m…
A year with many productions! 2025 has been one of my most productive years in video game development. In total, I’ve coded and drawn sprites for seven productions that I’m…